Build a Rocket Boy's Rocky Launch: Technical Glitches and Early Backlash

  • 18-06-2025 |
  • Dominik Barkley

A recent release from Build a Rocket Boy has sparked significant controversy, as its launch has been marked by widespread disappointment and technical shortcomings. The game, which was highly anticipated as Leslie Benzies’ debut project for his own studio, has instead become synonymous with criticism over its performance and polish.

Early reports describe the product with terms such as:

  • Glitchy
  • Incomplete
  • Average

The game's online numbers tell a similar story, having peaked at just over 3,300 concurrent players on a popular platform before dropping to fewer than 400 active users within a short period.

Analysts and reviewers alike have compared its gameplay mechanics to nostalgic imitations of classic titles, with many noting that several design elements fail to capture the engaging quality expected from modern releases. Aggregator sites have reflected this sentiment through a notably low overall rating, highlighting its status as one of the most poorly received games this year.

The development team expressed their disappointment over the reception, emphasizing that their focus now lies in enhancing performance and stability across all devices. In hindsight, postponing the launch for additional refinement might have been a more beneficial strategy. However, immediate financial needs arguably played a role in the decision to proceed without further delay.